Gears of War: E-Day Wishlist

Day 1 Update

Gears of War: Reloaded requires a Day 1 update. Here’s what to expect:

Game update required. This Day 1 update delivers crucial stability and bug fixes to ensure a smoother gameplay experience. Players will notice fewer crashes and stalls, especially on PC, thanks to fixes for several crash scenarios and a remedy for a persistent low-frame-rate issue when using  DualSense® controllers on PC. A variety of gameplay and UI bugs have been solved – for example, corrected translations and on-screen text errors, fixed input responsiveness on certain devices, and more consistent network and matchmaking behavior. Additionally, a few quality-of-life improvements have been added; notably, support for handheld devices is enhanced, allowing them to properly switch to mouse-and-keyboard UI mode when appropriate. Below is a detailed breakdown of the changes, categorized by their impact areas.

Official Patch Notes:

Handheld: Fixed mouse input issues on certain handheld PCs – the mouse sensitivity on handheld devices has been corrected to respond consistently.

Multiple crash fixes and incremental performance enhancements across PC and console platforms

Resolved numerous gameplay, UI, and localization bugs – from controller input quirks to incorrect in-game text – for a smoother experience.

Minor feature tweaks like improved handheld device support switching (mouse & keyboard mode) and refined settings behavior enhance overall usability.

Consoles: The game now properly handles cases where in-game global power saving  is disabled but certain modes (campaign/versus) tried to use power-save features.

Consoles: Fix for fire texture and animation isn’t shown properly in Campaign.

PC: Fixed a persistent low-frame-rate issue when connecting a DualSense® controller to a PC.

  • Gears of War: Reloaded
  • TU-3

    We’ve deployed a patch today for Gears of War: Reloaded that addresses squad achievement progression, matchmaking and stability…

  • TU-2

    Thank you for playing Reloaded and sharing your feedback. We’ve made a couple of updates you’ll see starting…

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